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Focus added to items

Started by Airelyn, June 04, 2002, 04:06:04 AM

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Airelyn

This patch has a large selection of focus effects added to existing items. This is the first round of non-summoned focus items, and the goal is to get a decent amount of them into the hands of players without creating a bottleneck camp for new items. This round of focus items includes over 150 items with focus effects being added retroactively, and should provide a good foundation for moving forward with new focus items in the future.

Additional focus effects and items will be added in the next round, specifically to higher end content as we create more specialized effects to use on these items.

- Rich

Here is a list of items currently known from the Test Server as reported on Graffes:

Polished Bone Bracelet - Affliction Efficiency I
Bracelet of Woven Grass - Spell Haste I
Golden Efreeti Boots - Enchancement Haste II
Damask Robe - Extended Enhancement I
Ring of Goblin Lords - Affliction Haste I
Green Silken Drape - Affliction Haste II
Moonstone Ring - Extended Range II
Batskull Earring - Reagent Conservation I
Runed Mithril Bracers - Reagent Conservation III
Azure Sleeves - Improved Damage I
Turtle Shell Helm - Improved Healing I
Sarnak Arcane Fetish - Improved Healing II
Chipped Bone Bracelet - Affliction Efficiency II
Savant's Cap - Reagent Conservation II


Here are the explanation of the effects:

Reagent Conservation - Percent chance to not use a component on spells.
Extended Enhancement - Percent increase on duration of buffs.
Improved Damage - Percent increase on Direct Damage spells.
Spell Haste - Percent reduction on casting time of dd's, heal's.
Mana Preservation - Percent reduction in mana cost of dd's, heal's.
Improved Healing - Percent increase in amount healed.
Extended Range - Percent increase in spell range to target.
Summoning Haste - Percent reduction in time of summoned objects (non-undead pets only).
Summoning Efficiency - Percent reduction in mana cost of summoned items (non-undead pets only).
Enhancement Haste - Percent reduction in casting of buff spells.
Affliction Efficiency - Percent reduction in mana cost of dots.
Extended Affliction - Percent increase in duration of dot's, more ticks, same damage per tick as prior, more total damage.
Reanimation Haste - Percent reduction time in casting undead pets (undead pets only).
Reanimation Efficiency - Percent reduction in mana cost of undead pets (undead pets only).
Airelyn Divine
Ex-Queen Gimp of Fortitude

chingerz

this going to be complex stuff

Aridor

Does anyone know by how much e.g. Affliction Efficiency I & II decrease mana cost, or by how much Improved Healing I & II increase the amount of hitpoints healed?
Aridor Shadowyrm
:: Mystic :: Inventory :: Retired ::